
UI/UX Designer, Product Manager, Digital Artist
Howdy howdy! I’m a UI/UX designer with experience spanning 3D fashion, education, healthcare, finance, XR & MR, AI ethics, transformational gaming, automotive HMI, and more. My design philosophy is always striving for simplicity but delivering sophistication.
Driven by a deep curiosity about human nature, I approach design through an intersectional lens, considering aspects like gender, race, class, sexual orientation, and physical ability. My goal is to create inclusive, empowering experiences for everyone, especially those who may feel marginalized. Let’s design a more connected, thoughtful world together!

Including B2B service websites, company official websites, project websites, and my portfolio website.

Worked as producer, game designer, and UI/UX Designer in mobile game, video game and indie game projects.

Projects focused on various products and services, especially emphasizing accessibility and minority groups. Topics include education, healthcare, entertainment, etc.

All designed & developed within 2 weeks, related technology & platforms: Quest VR Headsets, Vive tracker, Voxon Volumetric Displays, Icaros Flying Chair, etc.

Also known as location-based experiences, using innovative technologies and exploring various sensory interactions, including sound, smell, and haptics.

Most are my undergraduate projects, including micro-film, documentary, public Service Advertising, and product videos.

Built UI component libraries, design systems, visual identity brochures, and branding model displays for my previous companies and projects.

Not only a designer but also a musician, composer, photographer, content creator and sports lover!